
Unity Game Development
(2023-2025) SUPERSTAR Series (Android/iOS)
- Project: Mobile Rhythm Game – Japanese Version
- Client: DalcomSoft Japan (Released on Google Play / App Store)
- Description: Supported live operations and localization updates for the Japanese version.
- Link: Google Play – SUPERSTAR SMTOWN (public release)
- Responsibilities: Bug fixing, version parity maintenance, store UI improvements, build delivery.
(2023) Fantasy RPG
(2023) Lethal Soccer – Multiplayer FPS shooting game with balls (sports theme)
(2023) Insanity 2 – Single player turn-based Fantasy RPG ongoing project
(2022) Multiplayer battle royale project using Mirror networking in Unity












Gamedev.tv courses
(05/03/2022) Ongoing course, which is an expansion on the RPG Core Combat Creator course. Covers creating an in game shop system, abilities, traits and some extras.

Udemy Courses
(11/29/2021) Completed course Unity Dialogue & Quests: Intermediate C# Game Coding. Expansion on RPG Combat Creator course. Applied the course to my own 2D RPG project.


(started 10/2021) Ongoing 2D course to make a complete farming RPG. Link to course: Link

Completed course on RPG Core Combat Creator: Learn Intermediate Unity C# Coding. (09/19/2021)

Completed course on ECS (Entity Component System), building a FPS to shoot viruses (07/27/2021)
https://www.udemy.com/share/102XME2@FG5gbF1SSlMMdEdGEktNfg==/

Completed course to make a complete menu system and loading screen in Unity (07/26/2021)
https://www.udemy.com/share/101DAm2@FG5KV2FjS1MGc0BABXNzfj1uSg==/

Unity Projects
List of projects made with Unity:
Ongoing 2D RPG projects (2022~)


Ongoing 2D RPG projects (2021~)
Character customization:

Inventory system with being able to pick up items from the world map:

Battle grid movement by clicking a square:

Recreating the Kingdom Hearts health bar (2021)

Neptunity v2 (2021)
An experimental project in which I created a toon cel-shader graph to give characters an anime-style look with ink outlines:

The character can use attacks spawning notes and her ultimate ability is a dance which spawns a lot of notes, chasing enemies and exploding on impact:

For learning purposes I tried recreating the Genshin Impact UI:

And also recreated their gacha system with wishes, creating a quick gacha banner with Neptune characters:

Rolling 10 times will give a result as follows, indicating the amount of rolls and the chance that was applied after receiving a 5-star weapon:

I also created some water in which my character can swim, setting up an animation controller for swimming animations and detecting when the character is in the water:

Neptunity v1 (2021)







Making an RPG in Unity (2021)
Based on making an RPG in Unity tutorial series by Brackeys

Creating a landscape (2021)
