Projects

(2023-2025) SUPERSTAR Series (Android/iOS)

  • Project: Mobile Rhythm Game – Japanese Version
  • Client: DalcomSoft Japan (Released on Google Play / App Store)
  • Description: Supported live operations and localization updates for the Japanese version.
  • Link: Google Play – SUPERSTAR SMTOWN (public release)
  • Responsibilities: Bug fixing, version parity maintenance, store UI improvements, build delivery.

(2023) Fantasy RPG

Gameplay moment exploring a tavern and wizard’s house

(2023) Lethal Soccer – Multiplayer FPS shooting game with balls (sports theme)

Gameplay of 2 players trying to hit eachother with balls on the field in order to increase their score.
Gameplay moment with 2 players where the other client kills the host and then the host kills the client shooting a ball.

(2023) Insanity 2 – Single player turn-based Fantasy RPG ongoing project

Gameplay moment exploring the castle environment.

(2022) Multiplayer battle royale project using Mirror networking in Unity

Cars have health and after a certain amount of damage they will catch fire and explode shortly, leaving a wreck behind
Kick mechanism with kick animation to kick certain objects that interact with the physics system
Scenery with animated campfire in front
Grenade explosion and banana bomb lying on the ground
Level 3: Fantasy style forrest
Chain reaction of explosions after throwing some bombs
Nuke explosion
Control panel to launch nuclear missiles
Driving an ice cream van which can shoot ice creams
Level 2: desert theme
Simple chat system to talk with other players
Lobby with character selection

Gamedev.tv courses

(05/03/2022) Ongoing course, which is an expansion on the RPG Core Combat Creator course. Covers creating an in game shop system, abilities, traits and some extras.

Link to gamedev.tv course

Udemy Courses

(11/29/2021) Completed course Unity Dialogue & Quests: Intermediate C# Game Coding. Expansion on RPG Combat Creator course. Applied the course to my own 2D RPG project.

Starting quest after dialogue. Hovering over quest
Udemy Certificate

(started 10/2021) Ongoing 2D course to make a complete farming RPG. Link to course: Link

Completed course on RPG Core Combat Creator: Learn Intermediate Unity C# Coding. (09/19/2021)

Udemy Certificate

Completed course on ECS (Entity Component System), building a FPS to shoot viruses (07/27/2021)
https://www.udemy.com/share/102XME2@FG5gbF1SSlMMdEdGEktNfg==/

Completed course to make a complete menu system and loading screen in Unity (07/26/2021)
https://www.udemy.com/share/101DAm2@FG5KV2FjS1MGc0BABXNzfj1uSg==/

Unity Projects

List of projects made with Unity:

Ongoing 2D RPG projects (2022~)

Equipment and Inventory system. Items can be dragged from inventory to the ground to drop.
Simplified battle system with turn based combat

Ongoing 2D RPG projects (2021~)

Character customization:

Inventory system with being able to pick up items from the world map:

Battle grid movement by clicking a square:

Recreating the Kingdom Hearts health bar (2021)

Neptunity v2 (2021)

An experimental project in which I created a toon cel-shader graph to give characters an anime-style look with ink outlines:

The character can use attacks spawning notes and her ultimate ability is a dance which spawns a lot of notes, chasing enemies and exploding on impact:

For learning purposes I tried recreating the Genshin Impact UI:

And also recreated their gacha system with wishes, creating a quick gacha banner with Neptune characters:

Rolling 10 times will give a result as follows, indicating the amount of rolls and the chance that was applied after receiving a 5-star weapon:

I also created some water in which my character can swim, setting up an animation controller for swimming animations and detecting when the character is in the water:

Neptunity v1 (2021)

Making an RPG in Unity (2021)

Based on making an RPG in Unity tutorial series by Brackeys

Creating a landscape (2021)

Other Tutorials

Youtube tutorials

Minimap
Making a simple inventory system
Making a multiplayer FPS
Making an RPG
Making a boss in Unity
Making a health bar
2D melee combat
ProBuilder level building